{"author_name":"JayPC000","cat":"LD #26","comments":[],"epoch":1367135160,"likes":1,"metadata":{"p_key":"44280","p_author":"JayPC000","p_authorkey":"20395","p_urlkey":"79938","p_title":"An update on MiniJump","p_cat":"LD #26","p_event":"LD26","p_time":"1367135160","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"20395","us_name":"JayPC000","us_username":"jaypc000","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Title4.png\"><img class=\"alignnone size-medium wp-image-242818\" alt=\"Title\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Title4-300x240.png\" width=\"300\" height=\"240\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Title4-300x240.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Title4-550x440.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Title4.png 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I&#8217;m chugging along, and with 16 hours to go, I think i&#8217;m going to have to submit my game missing a few features due to time(Sound is the one thing I havent even begun working on.) Here&#8217;s a Video as usual of the basics and Pictures of the tile sheets and such after the break:<\/p>\n <p><a title=\"http:\/\/www.youtube.com\/watch?v=d7BiMMcVceU\" href=\"http:\/\/www.youtube.com\/watch?v=d7BiMMcVceU\">http:\/\/www.youtube.com\/watch?v=d7BiMMcVceU<\/a><\/p>\n <p>and Yes I know the Debug Rectangles and such are still in there.<\/p>\n <p><span id=\"more-242166\"><\/span><\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/tileSpritesGradent_NoLines.png\"><img class=\"alignnone size-medium wp-image-242169\" alt=\"tileSpritesGradent_NoLines\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/tileSpritesGradent_NoLines-300x300.png\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/tileSpritesGradent_NoLines-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/tileSpritesGradent_NoLines-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/tileSpritesGradent_NoLines-550x550.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/tileSpritesGradent_NoLines.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/0_32_16.png\"><img class=\"alignnone size-medium wp-image-242809\" alt=\"0_32_16\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/0_32_16-300x18.png\" width=\"300\" height=\"18\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>These are some examples of tiles that the game can choose Randomly for different Platforms<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Goal.png\"><img class=\"alignnone size-full wp-image-242810\" alt=\"Goal\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Goal.png\" width=\"64\" height=\"64\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>This is the Goal Image, in the game I use a color overlay and have it morph colors.<\/p>","time":"April 28th, 2013 2:46 am","title":"An update on MiniJump"}