{"author_name":"Covenant","cat":"LD #26","comments":[],"epoch":1367133120,"likes":1,"metadata":{"p_key":"44300","p_author":"Covenant","p_authorkey":"326","p_urlkey":"79958","p_title":"Better attractor selection\u2026","p_cat":"LD #26","p_event":"LD26","p_time":"1367133120","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"326","us_name":"Covenant","us_username":"covenant","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p align=\"justify\">As I mentioned previously, I was wondering if the type of attractor on the mouse should be done through keypresses or some kind of environment element\u2026<\/p>\n <p align=\"justify\">Well, I\u2019ve tried it with the environment element:<\/p>\n <p align=\"justify\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen08.jpg\"><img title=\"screen08\" style=\"border-left-width: 0px;border-right-width: 0px;border-bottom-width: 0px;padding-top: 0px;padding-left: 0px;padding-right: 0px;border-top-width: 0px\" border=\"0\" alt=\"screen08\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen08_thumb.jpg\" width=\"553\" height=\"434\" \/><\/a><\/p>\n <p align=\"justify\">When the player passes through any of those panels in the floor, the cursor will start attracting only the color on it for a certain duration (adjusted per pile)\u2026 This seems to work better in terms of gameplay, so I\u2019m probably keeping it for the future.<\/p>\n <p align=\"justify\">The element for the floor tile needs some graphical work, since it can be confused with a door\/wall\u2026<\/p>\n <p align=\"justify\">Anyways, going to work on some level design before moving on to the polish phase\u2026 think the main game elements are done at the moment\u2026<\/p>\n <p align=\"justify\">Current schedule:<\/p>\n <p align=\"justify\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schedule08.jpg\"><img title=\"Schedule08\" style=\"border-left-width: 0px;border-right-width: 0px;border-bottom-width: 0px;padding-top: 0px;padding-left: 0px;padding-right: 0px;border-top-width: 0px\" border=\"0\" alt=\"Schedule08\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Schedule08_thumb.jpg\" width=\"237\" height=\"692\" \/><\/a><\/p>","time":"April 28th, 2013 2:12 am","title":"Better attractor selection\u2026"}