{"author_name":"Cybearg","cat":"LD #26","comments":[{"author_name":"Osgeld","time":"April 28, 2013 12:12 am","epoch":1367125920,"text":"dont stress it, it will be fixed before deadline","spam":"N"}],"epoch":1367124240,"likes":2,"metadata":{"p_key":"44358","p_author":"Cybearg","p_authorkey":"22470","p_urlkey":"80016","p_title":"Excellent Progress \u2013 Also Bugs","p_cat":"LD #26","p_event":"LD26","p_time":"1367124240","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"22470","us_name":"Cybearg","us_username":"cybearg","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I&#8217;m very pleased with where I&#8217;m at. I just need to add sound effects and see what I can do in the way of a title screen (if I can&#8217;t do much there, I&#8217;m not too worried). The game works and has enough randomization to keep it interesting for a little while.<\/p>\n <p><iframe width=\"500\" height=\"375\" src=\"http:\/\/www.youtube.com\/embed\/C9O1T7BzMCc?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>In the video, you can see the bug. Specifically, it&#8217;s a bug bug. The insects (which are power-ups that give you a life, some points, and a free echolocation pulse) seem to screw up the playfield when they&#8217;re around, though I have no clue why. I&#8217;ve had the same issue earlier, but with the owls (enemies). Somehow, it went away for the owls and was doing fine, but now it popped up again. There must be some bug in the standard kernel. I&#8217;ll be leaving a tech support call on the AtariAge.com forums and hopefully someone can tell me what the issue is before the game is due.<\/p>\n <p>If not, I suppose I can live with it.<\/p>\n <p>Well, that&#8217;s a wrap for tonight!<\/p>","time":"April 27th, 2013 11:44 pm","title":"Excellent Progress \u2013 Also Bugs"}