{"author_name":"ocmu","cat":"LD #26","comments":[],"epoch":1367120640,"likes":1,"metadata":{"p_key":"44385","p_author":"ocmu","p_authorkey":"20933","p_urlkey":"80043","p_title":"13 hour day over","p_cat":"LD #26","p_event":"LD26","p_time":"1367120640","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"20933","us_name":"ocmu","us_username":"ocmu","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I&#8217;m feeling pretty good about what I&#8217;ve gotten done today. I have a &#8220;playable&#8221; version with the basic mechanics all good to go. And music! (It sucks, but still.) \u00a0Tomorrow I add scores, losing conditions, more enemy types, additional levels (or just continuously spawning enemies), and start and pause screens. Here&#8217;s a screenshot, you can <a href=\"http:\/\/skyleanderson.com\/games\/april\/game.html\">click to play the WIP:<\/a><\/p>\n <p><a href=\"http:\/\/skyleanderson.com\/games\/april\/game.html\"><img class=\"size-medium wp-image-242012 alignnone\" alt=\"screenshot\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screenshot-300x224.gif\" width=\"300\" height=\"224\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screenshot-300x224.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screenshot-550x411.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Feedback appreciated!<\/p>\n <p>&nbsp;<\/p>\n <p>*Edit: Uhhh. Oh yeah. Controls:<\/p>\n <p>Movement: Arrow Keys or WASD<\/p>\n <p>Shoot Horizontal: X or ,<\/p>\n <p>Shoot Vertical: Z or .<\/p>\n <p>&nbsp;<\/p>\n <p>Also, XBox controllers should work.<\/p>\n <p>&nbsp;<\/p>","time":"April 27th, 2013 10:44 pm","title":"13 hour day over"}