Pulsor update #2

After a good night’s sleep I went back to work…

And now it’s time for a small break, and I such a new update…

 

I’ve made all the different structures and I can know have a fight between my structures/units and “the blue creep”.

update2

 

Next steps:

1. Make it more random, there is little randomness in the gameplay

2. Visual cues for attacks

3. Upgrades

4. Menu’s and stuff…

5. if time permits, cheesy music made in 5 minutes in my daughter’s piano