{"author_name":"[-BipolarDesign+]","cat":"LD #26","comments":[],"epoch":1367109600,"likes":1,"metadata":{"p_key":"44476","p_author":"[-BipolarDesign+]","p_authorkey":"505376","p_urlkey":"80134","p_title":"Space Jellyfish!","p_cat":"LD #26","p_event":"LD26","p_time":"1367109600","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"505376","us_name":"[-BipolarDesign+]","us_username":"[-BipolarDesign+]","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Making a simple arcade game about a Space Jellyfish!! Control scheme basically done, simple enemy AI done, universe procedural generation framework is set up (1,000,000 X 1,000,000 pixels max universe size), Android and PC versions working fine (Android version may not be released depending on time\/production over the next 23 hours)<\/p>\n <p>Screenshot posted on my Twitter account (@BipolarMike)<\/p>\n <p><a href=\"https:\/\/twitter.com\/BipolarMike\/status\/328177317128048640\"><img class=\"alignnone\" alt=\"\" src=\"https:\/\/pbs.twimg.com\/media\/BI3rh_sCEAE6rMk.jpg:large\" width=\"811\" height=\"610\" \/><\/a><\/p>","time":"April 27th, 2013 7:40 pm","title":"Space Jellyfish!"}