{"author_name":"lulzfish_4","cat":"LD #26","comments":[{"author_name":"lulzfish_4","time":"April 27, 2013 6:52 pm","epoch":1367106720,"text":"The picture is a bit squished on my browser, it should be 800 by 480. It looks nice and square in-game.","spam":"N"}],"epoch":1367106660,"likes":0,"metadata":{"p_key":"44524","p_author":"lulzfish_4","p_authorkey":"5606","p_urlkey":"80182","p_title":"At this rate, I could almost make a game!","p_cat":"LD #26","p_event":"LD26","p_time":"1367106660","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"5606","us_name":"lulzfish_4","us_username":"luzfish_4","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><img class=\"alignnone\" alt=\"\" src=\"http:\/\/i.imgur.com\/Fn5wmfJ.png\" width=\"800\" height=\"480\" \/><\/p>\n <p>What we have here is an AiJet, in red, tracking my player jet, in blue.<\/p>\n <p>So all I need to do is make up some interesting AI patterns, have some kind of enemy emitter \/ dispatcher to get those enemies on-screen, and then maybe add a couple of superweapons and a boss or two.<\/p>\n <p>I can probably do that tomorrow.<\/p>\n <p>Code is at\u00a0<a href=\"https:\/\/gitorious.org\/cyborgtroy-ld26-jet-fighting\/cyborgtroy-ld26-jet-fighting\/trees\/master\">https:\/\/gitorious.org\/cyborgtroy-ld26-jet-fighting\/cyborgtroy-ld26-jet-fighting\/trees\/master<\/a><\/p>","time":"April 27th, 2013 6:51 pm","title":"At this rate, I could almost make a game!"}