{"author_name":"atrodo","cat":"LD #26","comments":[],"epoch":1367103900,"likes":1,"metadata":{"p_key":"44563","p_author":"atrodo","p_authorkey":"17766","p_urlkey":"80221","p_title":"Milestone 3","p_cat":"LD #26","p_event":"LD26","p_time":"1367103900","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"17766","us_name":"atrodo","us_username":"atrodo","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/ludum.tarshish.us\/ld26\/\">http:\/\/ludum.tarshish.us\/ld26\/<\/a><\/p>\n <p>So I&#8217;ve got data showing up in the spreadsheet now and I finally get to really start doing some actual mechanics and letting this game actually start to come together.\u00a0 The part I&#8217;m about to do, this is now the fun part.<\/p>\n <ol>\n <li><del>Get a repo, dev site and fission_engine setup<\/del><\/li>\n <li><del>Brainstorm<\/del><\/li>\n <li><del>Mock up on paper and excel<\/del><\/li>\n <li><del>Draw main interface view<\/del><\/li>\n <li><del>Start the game data interface<\/del><\/li>\n <li><del>Show the game data on the interface<\/del><\/li>\n <li><del>Get a publishable version up<\/del><\/li>\n <li>Hookup input<\/li>\n <li>Get game mechanics started<\/li>\n <li>Add turns<\/li>\n <li>Add enemies<\/li>\n <li>Make winable<\/li>\n <li>Polish<\/li>\n <\/ol>","time":"April 27th, 2013 6:05 pm","title":"Milestone 3"}