{"author_name":"Minimally","cat":"LD #26","comments":[],"epoch":1367099580,"likes":0,"metadata":{"p_key":"44630","p_author":"Minimally","p_authorkey":"15517","p_urlkey":"80288","p_title":"Progress Update","p_cat":"LD #26","p_event":"LD26","p_time":"1367099580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"15517","us_name":"Minimally","us_username":"minimally","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Here is where I am at so far<\/p>\n <p><a title=\"Day 1 update\" href=\"https:\/\/dl.dropboxusercontent.com\/u\/25007545\/Games\/1304\/LD\/build000\/build000.html\">https:\/\/dl.dropboxusercontent.com\/u\/25007545\/Games\/1304\/LD\/build000\/build000.html<\/a><\/p>\n <p>I have a lot of the mechanics in place but I have a few more ideas for obstacles\/ challenges to add. I am not completely happy with the speed changes but they are alright for now I think. Hopefully I can make some interesting puzzles from this basic mechanic. This build has a few simple ideas then stops.<\/p>","time":"April 27th, 2013 4:53 pm","title":"Progress Update"}