Doe #2 – End of day one
End of day one for me, I think I could code a few more stuff but it might be a better idea to go to bed after a nice day.
Just to elaborate a bit on the game: Doe is a dreamer, someone who can dream so much that what he can imagine would modify the world around him. And for that, as he represent a danger for the people around him and for the Order he is emprisonned in a small room. One day, someone changes, and a new path opens to him.
So the game is basically a small aventure where you control Doe, someone who fights against control and minimalist rights (kashing) to dream in colors. It’s the first time I try to make a game with that much of a story, I hope it’ll work well. Nearly all of the elements are coded and it’s more than 50% of the initial adventure that is made now. I’ll be able to finish 40% more pretty quickly tomorrow morning, before tackling the last 10% which are the last scene of the game with a lot of stuff inside. The dream situation would be to spend half of the day doing all the graphics, try some effects, music/sfx and maybe make the adventure longer if I can.
A small screenshot:
So for those here in Europe who are going to sleep, have a good night. A good day for all of the others and see you tomorrow !
