Platonic Dot Solid
J
ust updating progress on my game so far. Spent all the time modeling the character and getting the motor going in Unity. It’s not surprisingly difficult to morph platonic shapes into each other. I decided to Jam this time around and use Unity because I didn’t have any colliders prepared for my other framework.
Comments
27. Apr 2013 · 21:03 UTC
That sure is one happy box! ball! polygon! …. shape.