DODGE

My game this time around is constructed around the simple yet highly effective move: The Causal Sidestep.

As the theme is Minimalism, I have limited myself in many ways. These are those:

-Use only black and white pixels

-Use only 4×4 blocks of pixels

-Use only one level

LD26_Dodge 2013-04-27 23-31-09-02

It is, essentially, a time trial game where your task is to dodge things.