{"author_name":"Walnoot","cat":"LD #26","comments":[],"epoch":1367087280,"likes":0,"metadata":{"p_key":"44845","p_author":"Walnoot","p_authorkey":"21137","p_urlkey":"80503","p_title":"Time for an update!","p_cat":"LD #26","p_event":"LD26","p_time":"1367087280","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"21137","us_name":"Walnoot","us_username":"\/author\/walnoot\/","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/35.png\"><img class=\"alignnone size-medium wp-image-239241\" alt=\"Woo, debug rendering!\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/35-300x234.png\" width=\"300\" height=\"234\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/35-300x234.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/35-550x430.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>12 hours have passed since I&#8217;ve started working on my LD entry, Gravitas, so I thought it would be time for an update. In Gravitas, your goal is to smash your enemies with a ball that is moves towards you when pressing a button. Pretty minimalistic, right? I found out that writing my own code for collision detection between circles would be too much work, so I started implementing Box2D. When that&#8217;s done, I&#8217;ll focus on getting some fun gameplay, and after that maybe some sounds and other polish.<\/p>","time":"April 27th, 2013 1:28 pm","title":"Time for an update!"}