First day of work is over! The Mission is starting to get shape…

I’m proud to present you the result of over 15 hours of hard work:

The mission

The Mission

 

Ta-dah!

Yeah, I know, it’s really bare bones (at least I’m getting the theme right, I guess). I sincerely hoped to get more stuff done in 15 hours. I’m kinda behind on a few things, most importantly the script! But at least the basic engine works well.

(I’m still wondering why some buttons have white font and others don’t)

My biggest waste of time was trying to do drawings with the mouse in GIMP. I probably lost a couple of hours on that alone. I was messing around, trying to make a good image, but that didn’t work as I wanted. I dropped everything in the bin and started from scratch with Inkscape. First time using it, and I’m already in love! Easy to use and extremely powerful.

I ditched the initial “save the princess” theme for something probably more misterious: a secret agent story. I won’t spoil the story much but I’ll tell that I have a few interesting ideas to put on paper.

In my last update I talked about making a different image for each choice made. I’m sincerely not sure I’ll be able to do that, especially considering I still have the whole script to do (though that won’t take much, couple of hours tops).

Aside from that, everything went rather smoothly. No major bug encountered (still). The good news is that, differently from what I predicted, I’ll probably be able to drop a (kinda) finished game before the 48 hours end. It won’t be as good and pretty as I hoped but still, it’s at least something in the plate.

Other goodies: I worked on music to detach from coding a bit and make my brain breath a little, and it came out rather cool sounding. I love synth1, that stuff really is golden (and it’s free! It feels like jackpot).

This is a screenshot of my desktop at the end of the day.

screenshot1

 

FreePlane really saved my life, it is a godsend for organizing stuff out. Highly reccomended.

Ok that’s enough for today. Now a Saturday evening out and some sleep and tomorrow we’ll start again at 6AM (ugh). Good luck to everyone!

Tags: renpy python mission update