{"author_name":"Jwatt","cat":"LD #26","comments":[],"epoch":1367084400,"likes":0,"metadata":{"p_key":"44890","p_author":"Jwatt","p_authorkey":"504364","p_urlkey":"80548","p_title":"Reaching zen","p_cat":"LD #26","p_event":"LD26","p_time":"1367084400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504364","us_name":"Jwatt","us_username":"Jwatt","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Made content and screwed around with Unity in some kind of an improvisational haze. Might be a busy tomorrow.<\/p>\n <p>Most importantly, I&#8217;ve managed to combine the two main ideas I had into some kind of a gardening game with environmental puzzles. I bet there&#8217;s demand for that niche somewhere. It&#8217;s a way to interpret the minimalism theme as both &#8220;zen gameplay&#8221; and &#8220;minimal actions producing complex results&#8221;. So I think I&#8217;ll roll with that one.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/04\/27\/reaching-zen\/alligot2\/\" rel=\"attachment wp-att-238944\"><img class=\"aligncenter size-full wp-image-238944\" alt=\"alligot2\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/alligot2.png\" width=\"301\" height=\"393\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/alligot2-230x300.png 230w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/alligot2.png 461w\" sizes=\"(max-width: 301px) 100vw, 301px\" \/><\/a><\/p>\n <p style=\"text-align: center\"><em>&#8220;Are you tree?&#8221;<\/em><\/p>\n <p style=\"text-align: center\"><em>&#8220;No I, am mountain&#8221;<\/em><\/p>\n <p style=\"text-align: center\"><em>&#8220;There is longway to enlightenment&#8221;<\/em><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/nez\/\" rel=\"tag\">nez<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/zen\/\" rel=\"tag\">zen<\/a><\/p>","time":"April 27th, 2013 12:40 pm","title":"Reaching zen"}