Ancient Grabs: Update 1

Ancient Technology stumped me for a while actually. I had many ideas prior to this but none of them could fit with such a direct theme. I took a shower to clear my head and think of something.

I landed on a 2D choice-based colony game where you choose between taking care of your colony’s morale and risking colonist lives to find ancient alien tech on this new frontier planet.

I’ll add on the details as the jam goes on, but basically you have to balance your colony’s health and your colony’s grabbed tech to have a chance in surviving this new alien world. You are given a scenario and have to decide between two actions that will affect the colony. Reigns is a big inspiration.

The big challenge for me this time is to make this game while travelling. I’ll be working on my laptop on battery for most of the jam, in buses and trains as I travel the country. Hence I’ll be using very light programs like Stencyl, Aseprite, Audacity, Bfxr and Notepad.

Comments

27. Aug 2016 · 06:07 UTC
The theme had me stumped for a while too. Particularly because I’d prepared using another game concept that would’ve fitted pretty much any other theme, except for ‘Ancient Technology’. Oh well.