{"author_name":"DDRKirby(ISQ)","cat":"LD #26","comments":[],"epoch":1367082900,"likes":0,"metadata":{"p_key":"44919","p_author":"DDRKirby(ISQ)","p_authorkey":"7285","p_urlkey":"80577","p_title":"Tilemaps!","p_cat":"LD #26","p_event":"LD26","p_time":"1367082900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7285","us_name":"DDRKirby(ISQ)","us_username":"ddrkirbyisq","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p><img class=\"aligncenter size-large wp-image-238811\" alt=\"Untitled\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Untitled9-550x443.png\" width=\"550\" height=\"443\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Untitled9-550x443.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Untitled9.png 816w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>After a bunch of trepidation, since I haven&#8217;t had good experience with map editors and tilemaps in the past, I seem to actually have something working. \u00a0Woo! \u00a0I have collision detection too! \u00a0The sprite here for the player is just placeholder graphics ripped from my warmup game.<\/p>\n <p>The real question here is if I can get the tilemaps to dynamically change. \u00a0hmmmmmm.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld26\/\" rel=\"tag\">LD#26<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a><\/p>","time":"April 27th, 2013 12:15 pm","title":"Tilemaps!"}