{"author_name":"disease","cat":"LD #26","comments":[],"epoch":1367079300,"likes":1,"metadata":{"p_key":"44994","p_author":"disease","p_authorkey":"21557","p_urlkey":"80652","p_title":"Core mechanic in place","p_cat":"LD #26","p_event":"LD26","p_time":"1367079300","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"21557","us_name":"disease","us_username":"disease","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/sleep.png\"><img class=\"alignnone size-medium wp-image-238394\" alt=\"sleep\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/sleep-300x295.png\" width=\"300\" height=\"295\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;m done with the game&#8217;s core mechanic. Which is falling asleep when the timer runs out and losing control of your character. Now I just have to insert some dangerous objects into the room so you can die while sleepwalking into them!<\/p>","time":"April 27th, 2013 11:15 am","title":"Core mechanic in place"}