Progress Update #3
Hey everyone, after a good set of bed time, I’m back to work =D.
-Added 5 levels of increasing difficulty according to your score
-Score marker glitch fixed
-Added shadowing system
-Added random enemies with different A.I
-Added enemies death
-Added coins
To-do list:
-Shop
-More enemies
-More regions or biomes or w/e you wanna call it
-Minor bug fixes
-Some tweaking
-HighScore .temp saving
Maybe-to-do list:
-Bosses
-Quests
Lets keep going! =D
