{"author_name":"Rialgar","cat":"LD #26","comments":[],"epoch":1367070300,"likes":1,"metadata":{"p_key":"45119","p_author":"Rialgar","p_authorkey":"3996","p_urlkey":"80777","p_title":"WOOHOO METABALLS!","p_cat":"LD #26","p_event":"LD26","p_time":"1367070300","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3996","us_name":"Rialgar","us_username":"\/author\/rialgar\/","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>&nbsp;<\/p>\n <div id=\"attachment_237665\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/04\/27\/woohoo-metaballs\/metaballs-3\/\" rel=\"attachment wp-att-237665\"><img class=\"size-medium wp-image-237665\" alt=\"Metaballs\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/metaballs-300x226.png\" width=\"300\" height=\"226\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/metaballs-300x226.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/metaballs-550x415.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Metaballs<\/p><\/div>\n <p><a href=\"http:\/\/rialgar.de\/LD26\/\">http:\/\/rialgar.de\/LD26\/<\/a><\/p>\n <p>No interactivity, yet, but 200 metaballs rendered on your gpu! (requires webgl)<\/p>\n <p>This example runs with 60fps on my machine and somewhat slower on a friends, but this number is way larger than what the final game will use, so I think it will do.<\/p>\n <p>TODO:<\/p>\n <ul>\n <li>more fancy rendering<\/li>\n <li>interactivity<\/li>\n <li>an actual challenge<\/li>\n <li>athmosphere (music, sound)<\/li>\n <li>multiplayer??? (probably not in LD, but maybe post compo if I really like what I get to)<\/li>\n <\/ul>\n <p>I plan the player controlling one crowd of metaballs that battles another, where they annihilate each other by getting close to one another.<\/p>\n <p><a href=\"http:\/\/rialgar.de\/LD26\/\">http:\/\/rialgar.de\/LD26\/<\/a><\/p>\n <p>no interactivity, yet, but 200 metaballs rendered on your gpu!, requires webgl<\/p>\n <p>200 runs with 60fps on my machine and somewhat slower on a friends, but this number is not anywhere close to what the final game will use<\/p>","time":"April 27th, 2013 8:45 am","title":"WOOHOO METABALLS!"}