{"author_name":"Cirrial","cat":"LD #26","comments":[],"epoch":1367067300,"likes":0,"metadata":{"p_key":"45163","p_author":"Cirrial","p_authorkey":"1620","p_urlkey":"80821","p_title":"Oh dear.","p_cat":"LD #26","p_event":"LD26","p_time":"1367067300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1620","us_name":"Cirrial","us_username":"cirrial","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>It&#8217;s been over twelve hours and I&#8217;ve only now finally managed to get a working A* pathfinding thing in Flixel.<\/p>\n <p>&#8230;I do not have high hopes.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/aaaaaaa\/\" rel=\"tag\">aaaaaaa<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/as3\/\" rel=\"tag\">as3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flixel\/\" rel=\"tag\">Flixel<\/a><\/p>","time":"April 27th, 2013 7:55 am","title":"Oh dear."}