WIP – Nano

Here’s what I’ve got so far.

1.  I’ve figured out the state management – but yet to code it.

2.  Built a basic scene and added basic flight controls.

3.  Added a thrust sound.

4.  Wrote some music.  Originally I wanted to do an homage to TRON 1  music by Wendy Carlos but I came up with this instead – more of Journey / 80’s disco / Tangerine Dream / Jean Michel Jarre

Here…http://drewfx.com/ludumdare/ld26/Nano1c.mp3

5.  Created a title screen.

Here’s the title screen.

title

 

Here’s a sample of the gameplay.

Nano WIP #1 (Youtube)

The basic idea of the game is to enter an area of subspace, flying around trying to find the offending molecule that is binding the other molecules in this area (they want to be unbound/un-tethered – and more importantly … free!)  The blue strandy things are strings, the yellow things are electrons, the grey things protons, and the red things neutrons.  Eventually I want to create molecular structures and  have the electrons spin around them.  You will have a gun to blow molecules apart.

Comments

berkano
27. Apr 2013 · 12:55 UTC
Loving the music, the game play looks cool too, looking forward to seeing the end product!!
27. Apr 2013 · 13:00 UTC
Awesome music. What software/equipment are you using to compose it?
psychopsam
27. Apr 2013 · 13:07 UTC
Using Garageband on a MacBook Pro 13″ with loops that came with it, plus some EastWest VST’s I bought recently from the Goliath pack. The main synth rhythm and lead is my own composition using the EastWest instruments. Swapping between a Korg Microkey 2 midi keyboard when I’m in the lounge with the family and an Axiom 49 keyboard when I’m in the study. Glad you like the music. I think I need to make a few more pieces to keep it quiet and varied for the player.