{"author_name":"Joror","cat":"LD #26","comments":[{"author_name":"","time":"April 27, 2013 7:04 am","epoch":1367064240,"text":"boobs land?","spam":"N"},{"author_name":"WuloTMP","time":"April 27, 2013 7:05 am","epoch":1367064300,"text":"thats not so Minimalistic, dont you think? \ud83d\ude1b","spam":"N"},{"author_name":"Joror","time":"April 27, 2013 9:34 am","epoch":1367073240,"text":"Hopefully the game will achieve a &#8216;degradation&#8217; to minimalism, while playing &#8211; so have to make it rich first~! Gotta add more colors and shapes!","spam":"N"}],"epoch":1367064060,"likes":3,"metadata":{"p_key":"45218","p_author":"Joror","p_authorkey":"15925","p_urlkey":"80876","p_title":"Creating the Rich World","p_cat":"LD #26","p_event":"LD26","p_time":"1367064060","p_likes":"3","p_comments":"3","p_status":"UPD5","us_key":"15925","us_name":"Joror","us_username":"\/author\/joror\/","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p style=\"text-align: center\">\n <p style=\"text-align: left\">Been messing around with the built-in Terrain engine of Unity, first time I actually did that. Feed it with noise terrains from <a href=\"http:\/\/libnoise.sourceforge.net\/\">LibNoise<\/a>\u00a0(<a href=\"https:\/\/github.com\/ricardojmendez\/LibNoise.Unity\">port for Unity<\/a>)\u00a0to get random stuff every time.<\/p>\n <p style=\"text-align: left\">Lost way too much time getting the player-controls in though&#8230; in the end a rotation-restricted rigidbody attached to the camera will have to do.<\/p>\n <p style=\"text-align: left\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/stuff.png\"><img class=\"size-large wp-image-237050 aligncenter\" alt=\"Weird Terrains\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/stuff-550x333.png\" width=\"550\" height=\"333\" \/><\/a><\/p>\n <p style=\"text-align: left\">\n <p style=\"text-align: left\">Todo: generate my own skybox from noise too<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/procedural-content\/\" rel=\"tag\">Procedural Content<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"April 27th, 2013 7:01 am","title":"Creating the Rich World"}