{"author_name":"echokain","cat":"LD #26","comments":[],"epoch":1367062620,"likes":3,"metadata":{"p_key":"45244","p_author":"echokain","p_authorkey":"15156","p_urlkey":"80902","p_title":"So far\u2026","p_cat":"LD #26","p_event":"LD26","p_time":"1367062620","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"15156","us_name":"echokain","us_username":"echokain","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>So we have our main concept: it is a level based platformer in which the character must meet the right visual condition to enter a door and complete the level (right colour\/pattern etc.), there is one static level which is replayed with different conditions each time.<\/p>\n <p>The guys are working away on the first milestone which is having a \u00a0basic level with platforms and collisions. Meanwhile I have been specifying the conditions\/puzzles for the first levels and working on the character design:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/IMAG0240.jpg\"><img class=\"alignnone size-medium wp-image-236939\" alt=\"IMAG0240\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/IMAG0240-179x300.jpg\" width=\"179\" height=\"300\" \/><\/a><\/p>\n <p>&nbsp;<\/p>","time":"April 27th, 2013 6:37 am","title":"So far\u2026"}