{"author_name":"bradur","cat":"LD #36","comments":[],"epoch":1472270220,"likes":0,"metadata":{"p_key":"4527","p_author":"bradur","p_authorkey":"40138","p_urlkey":"39974","p_title":"I\u2019m in! Also, I overslept!","p_cat":"LD #36","p_event":"LD36","p_time":"1472270220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"40138","us_name":"bradur","us_username":"\/author\/bradur\/","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>I&#8217;ve already lost almost 3 hours! I&#8217;ve gotta get on this!<\/p>\n <p>My toolset:<\/p>\n <p>&#8211; <a title=\"Unity3D\" href=\"http:\/\/unity3d.com\/\">Unity3D (C#)<\/a><\/p>\n <p>&#8211; <a title=\"Sublime Text 3\" href=\"http:\/\/www.sublimetext.com\/3\">Sublime Text 3<\/a><\/p>\n <p>&#8211; <a title=\"Sublime Text 3\" href=\"https:\/\/www.visualstudio.com\/en-us\/products\/visual-studio-community-vs.aspx\">Visual Studio Community 201<\/a>5<\/p>\n <p>&#8211;<a title=\"Paint.NET\" href=\"http:\/\/www.getpaint.net\/index.html\"> Paint.NET<\/a><\/p>\n <p>&#8211; LMMS<\/p>\n <p>&#8211; <a title=\"bfxr\" href=\"http:\/\/www.bfxr.net\/\">bfxr<\/a><\/p>\n <p>&#8211; <a href=\"http:\/\/www.mapeditor.org\/\">Tiled<\/a>\u00a0(if I need it)<\/p>\n <p>&#8211; <a href=\"https:\/\/github.com\/marshallward\/TiledSharp\">TiledSharp <\/a>(if I need tiled)<\/p>\n <p>Streaming \/ other tools:<\/p>\n <p>&#8211;\u00a0<a href=\"https:\/\/obsproject.com\/\">Open Broadcaster Software<\/a><\/p>\n <p>&#8211;\u00a0<a href=\"https:\/\/www.chronolapse.com\/\">Chronolapse<\/a>\u00a0+\u00a0<a href=\"https:\/\/www.ffmpeg.org\/\">ffmpeg<\/a>\u00a0(I use <a href=\"http:\/\/ludumdare.com\/compo\/2013\/05\/01\/higher-quality-video-workaround-for-chronolapse\/\">this<\/a> guide)<\/p>\n <p>Twitch: <a title=\"bradurdung\" href=\"http:\/\/www.twitch.tv\/bradurdung\">bradurdung<\/a><\/p>\n <p>Ancient technology? Sounds interesting&#8230;<\/p>","time":"August 26th, 2016 10:57 pm","title":"I\u2019m in! Also, I overslept!"}