Milestone 1

So I’ve decided that I am going to try Ludum again, and after some skepticism about the theme, I’ve found an idea I’m pleased with.  Since minimalism is stripping things down to the core of it, I decided that what better way then to write a game where you’re presented the game mechanics raw.

The idea actually comes from my time playing Eve a few years ago. It’s been said that Eve Online is just a pretty spreadsheet, which is really rather true.  A few years ago I had the idea to write another MMO that was, literally, a spreadsheet.  It was simple and minimalistic.  When I remembered that idea, I knew that I had to do it for this Ludum dare, minus the MMO part.

I’ve been working for about 4 hours now, and after going through a paper and excel mock up, I’ve got the base for my entry all drawn out onto canvas. I’m going to have to take abreak, but I’m excited to get back to work and start working on actual game mechanics.

Mockup:

The Excel Mockup

Progress so far (actual, ingame screenshot)

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