{"author_name":"MaxguN","cat":"LD #26","comments":[],"epoch":1367053080,"likes":0,"metadata":{"p_key":"45380","p_author":"MaxguN","p_authorkey":"21322","p_urlkey":"81039","p_title":"\u00b2 \u2013 Update #1","p_cat":"LD #26","p_event":"LD26","p_time":"1367053080","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"21322","us_name":"MaxguN","us_username":"maxgun","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>First LD for me (not first game jam though).<\/p>\n <p>I decided to make a platformer with a square and some circles. So far, I got some base sprites and tiles and a prototype made with Construct 2 to see how it renders and test some mechanics if needed.<\/p>\n <p>I also got a prototype map made with Tiled so now I&#8217;m going to start coding.<\/p>\n <p>Prototype can be tested there :\u00a0<a title=\"\u00b2\" href=\"http:\/\/maxgun.fr\/ld26\/\" target=\"_blank\">http:\/\/maxgun.fr\/ld26\/<\/a><\/p>\n <p>Source on github :\u00a0<a href=\"https:\/\/github.com\/MaxguN\/ld26-square\" target=\"_blank\">https:\/\/github.com\/MaxguN\/ld26-square<\/a><\/p>","time":"April 27th, 2013 3:58 am","title":"\u00b2 \u2013 Update #1"}