{"author_name":"useless","cat":"LD #36","comments":[],"epoch":1472268180,"likes":2,"metadata":{"p_key":"4541","p_author":"useless","p_authorkey":"0","p_urlkey":"39988","p_title":"Firefly Effect, 2 hours in","p_cat":"LD #36","p_event":"LD36","p_time":"1472268180","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>It&#8217;s a tentative title, but my friend and I are making a VR <i>atmospheric aesthetic experience<\/i>.\u00a0Not super\u00a0interactive, but simply a game about observing fireflies.<\/p>\n <p>My personal goals with this project are to really experiment\u00a0with audio and visual flair. We don&#8217;t have to focus on game controls or complex behavioral scripts, so it gives us a lot of time to really tweak and perfect the feelings that are supposed to\u00a0be evoked when you\u00a0get the headset on.<img class=\"aligncenter wp-image-572620 size-large\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/FireflyEffect_MainScene_WhiteBox_2016-08-26_22-20-35-550x309.png\" alt=\"FireflyEffect prototyping\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/FireflyEffect_MainScene_WhiteBox_2016-08-26_22-20-35-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/FireflyEffect_MainScene_WhiteBox_2016-08-26_22-20-35-768x432.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/FireflyEffect_MainScene_WhiteBox_2016-08-26_22-20-35-550x309.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>It&#8217;s rather hard to see against the white background, but once I am able to\u00a0put on a headset for real, it should be easier to see everything.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a><\/p>","time":"August 26th, 2016 10:23 pm","title":"Firefly Effect, 2 hours in"}