{"author_name":"LogiQ121","cat":"LD #26","comments":[],"epoch":1367051040,"likes":0,"metadata":{"p_key":"45412","p_author":"LogiQ121","p_authorkey":"18459","p_urlkey":"81072","p_title":"First break","p_cat":"LD #26","p_event":"LD26","p_time":"1367051040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"18459","us_name":"LogiQ121","us_username":"logiq121","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>So I spent about 7 hours and I got a good portion of the basic code completed.<\/p>\n <p>The game is going to be a top down combat arena game played in a &#8220;Game&amp;Watch&#8221; style. I reduced the framerate to a minimum of 1 frame per second. Everything is played in steps like the old hand helds. At this time, I feel that the game may be too slow to be fun, but I am confident enough to come up with enough features to hold the player&#8217;s attention while playing. Here is the link to my current build. Now time for a much needed break.<\/p>\n <p><a href=\"http:\/\/www.pixelshogun.com\/LD26\/\">http:\/\/www.pixelshogun.com\/LD26\/<\/a><\/p>\n <p>&nbsp;<\/p>\n <p><img class=\"alignnone size-medium wp-image-236031\" alt=\"screen\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen-300x244.jpg\" width=\"300\" height=\"244\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen-300x244.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/screen-550x448.jpg 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>","time":"April 27th, 2013 3:24 am","title":"First break"}