Brainstorming
Well, to be honest, I’m not really happy with the theme. The obvious thing would be to do minimalistic graphics, which I’m not really a fan of, so I’ll be going the route of minimalistic gameplay.
So far my ideas are:
- The Quest of The Minimalist: You control someone who wants to be less minimalistic and you constantly have to juggle with his materialistic possessions.
- A strategy-like minimalistic game: You can only build a few buildings where each has a different purpose and you have to rebuild your whole settlement depending on different situations
- RPG-like minimalistic game: Something similar to Canabalt, but instead of jumping you have to fight monsters.