{"author_name":"Vawx","cat":"LD #26","comments":[],"epoch":1367034180,"likes":1,"metadata":{"p_key":"45703","p_author":"Vawx","p_authorkey":"10959","p_urlkey":"81363","p_title":"HUD, color scheme, and basic controls done!","p_cat":"LD #26","p_event":"LD26","p_time":"1367034180","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10959","us_name":"Vawx","us_username":"vawx","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p><img src=\"http:\/\/i.imgur.com\/LDArJEQ.jpg\" alt=\"Hud\" \/><\/p>\n <p>I have the health bar working for both taking damage and increasing health. Tomorrow I&#8217;ll work on projectiles and the ammo bar.<\/p>\n <p>Also added some Kismet additions to manage turning off some, or all of the HUD.<\/p>","time":"April 26th, 2013 10:43 pm","title":"HUD, color scheme, and basic controls done!"}