{"author_name":"Msquirrel","cat":"LD #26","comments":[],"epoch":1367032920,"likes":0,"metadata":{"p_key":"45729","p_author":"Msquirrel","p_authorkey":"17911","p_urlkey":"81389","p_title":"","p_cat":"LD #26","p_event":"LD26","p_time":"1367032920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"17911","us_name":"Msquirrel","us_username":"msquirrel","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Working on lighting and shadows at the moment, the player will have a radius of sight around them, the rest of the map, will be completely dark. Well, that&#8217;s my plan, I might add torches or other forms of level lighting later. But for now, working on the dynamic shadows\/light from the player!<\/p>\n <p>Have line of sight pretty much working, couple of bugs I need to fix with it-<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2013\/04\/26\/234432\/lighting-3\/\" rel=\"attachment wp-att-234443\"><img class=\"alignnone size-medium wp-image-234443\" alt=\"Lighting\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Lighting-300x233.png\" width=\"300\" height=\"233\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Lighting-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2013\/04\/Lighting-550x428.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"April 26th, 2013 10:22 pm","title":""}