First Rendering Test
Our idea is based on the concept of Flatland: you can only see a single line. Looking at it through the rift is very disconcerting; your perception of the world is significantly altered.
Unfortunately, modifying the Rift Unity SDK to display with such a limited vertical FOV isn’t easily supported, so we drew black boxes to cover up the rest of the world.
Code is here: https://github.com/cg123/LudumDare26
Julian
