My first LD48

What I’m prepared to use on this challenge:

GameMaker Studio (with a base file that helps initialize cross-platform window sizes & stuff, available here: http://east.sedalu.com/ld26/2013LD26Base.gmz )

Reason, real-life instruments, BFXR, Audacity

ArtRage, Paint.NET, gimp, Inkscape

 

My goal is to have a finished, playable game by the end of the competition. If it’s fun or interesting, too, that would be great!

I’m also looking forward to participating in the community. With a few real-world commitments over the weekend, we’ll see how much of that I’m able to do.

 

Best of luck to everyone!