{"author_name":"smealum","cat":"LD #26","comments":[],"epoch":1367013960,"likes":0,"metadata":{"p_key":"46117","p_author":"smealum","p_authorkey":"22789","p_urlkey":"81778","p_title":"i\u2019m probably in ?","p_cat":"LD #26","p_event":"LD26","p_time":"1367013960","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"22789","us_name":"smealum","us_username":"smealum","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>ok so I&#8217;m still not actually sure whether I&#8217;ll be participating because I don&#8217;t have that much free time this weekend and I&#8217;m terribly unprepared, but just in case I figured I should submit this tiny framework I just wrote. it&#8217;s little more than a C wrapper for SDL\/opengl right now but it&#8217;ll hopefully be enough to get started. \ud83d\ude1b<\/p>\n <p>At any rate, my software of choice :<\/p>\n <p><strong>Code editor\u00a0<\/strong>: Sublime Text 3<\/p>\n <p><strong>Graphics editor<\/strong> : MS paint\/usenti<\/p>\n <p><strong>Sound effects<\/strong> : probably sfx<\/p>\n <p>aaaaand that&#8217;s pretty much it. here&#8217;s a link to my framework since I can&#8217;t upload it here : http:\/\/smealum.net\/fw.zip<\/p>","time":"April 26th, 2013 5:06 pm","title":"i\u2019m probably in ?"}