{"author_name":"Knighty","cat":"LD #26","comments":[],"epoch":1367011500,"likes":0,"metadata":{"p_key":"46157","p_author":"Knighty","p_authorkey":"3733","p_urlkey":"81818","p_title":"Let\u2019s go!","p_cat":"LD #26","p_event":"LD26","p_time":"1367011500","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3733","us_name":"Knighty","us_username":"knighty","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I&#8217;m entering Ludum Dare 26. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><em>Tools and stuff I&#8217;ll be using:<\/em><br \/>\n &gt; <a href=\"http:\/\/www.flashdevelop.org\/\" target=\"_blank\">FlashDevelop<\/a><br \/>\n &gt; Flashpunk<br \/>\n &gt; <a href=\"http:\/\/www.mapeditor.org\/\" target=\"_blank\">Tiled<\/a><br \/>\n &gt; <a href=\"http:\/\/www.humanbalance.net\/gale\/us\/\" target=\"_blank\">GraphicsGale<\/a>, <a href=\"http:\/\/www.gimp.org\/\" target=\"_blank\">GIMP<\/a><br \/>\n &gt; <a href=\"http:\/\/www.bfxr.net\/\" target=\"_blank\">bxfr<\/a><br \/>\n &gt; <a href=\"http:\/\/www.goldwave.ca\/\" target=\"_blank\">goldwave<\/a><br \/>\n &gt; <a href=\"http:\/\/www.drpetter.se\/project_musagi.html\" target=\"_blank\">Musagi<\/a> or <a href=\"http:\/\/codeminion.com\/blogs\/maciek\/2008\/05\/cgmusic-computers-create-music\/\" target=\"_blank\">cgMusic<\/a><\/p>\n <p>This is some base code I&#8217;ll be starting with. It&#8217;s mostly just for loading maps from Tiled.<br \/>\n <a href=\"http:\/\/dl.dropbox.com\/u\/6822849\/LD24_base.zip\" target=\"_blank\">Download<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/as3\/\" rel=\"tag\">as3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flashpunk\/\" rel=\"tag\">flashpunk<\/a><\/p>","time":"April 26th, 2013 4:25 pm","title":"Let\u2019s go!"}