{"author_name":"garlicbread","cat":"LD #26","comments":[],"epoch":1367004540,"likes":0,"metadata":{"p_key":"46240","p_author":"garlicbread","p_authorkey":"22377","p_urlkey":"81902","p_title":"Some old open source code I might reuse: PacPac","p_cat":"LD #26","p_event":"LD26","p_time":"1367004540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"22377","us_name":"garlicbread","us_username":"garlicbread","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Hey party people,<\/p>\n <p>I&#8217;m in. I might use Lua with the game engine\u00a0L\u00d6VE (<a href=\"http:\/\/love2d.org\/\">love2d.org<\/a>).<\/p>\n <p>I recently wrote a <a title=\"A game when games were new\" href=\"https:\/\/medium.com\/i-3-video-games\/6b10cfbc0ab0\">Pac-Man-inspired game called PacPac<\/a>, and I might reuse some of the code from that. It&#8217;s open source and available <a title=\"PacPac source on github\" href=\"https:\/\/github.com\/tylerneylon\/pacpac\">on github<\/a>.<\/p>\n <p>Allons-y!<\/p>\n <p>&nbsp;<\/p>","time":"April 26th, 2013 2:29 pm","title":"Some old open source code I might reuse: PacPac"}