{"author_name":"recursor","cat":"LD #26","comments":[],"epoch":1367001060,"likes":0,"metadata":{"p_key":"46270","p_author":"recursor","p_authorkey":"1105","p_urlkey":"81932","p_title":"Framework declaration","p_cat":"LD #26","p_event":"LD26","p_time":"1367001060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1105","us_name":"recursor","us_username":"\/author\/recursor\/","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I&#8217;ve modified my Unity3d Framework for LD26. You can get it <a href=\"http:\/\/console.writeline.net\/my_stuff\/LD\/26\/LD26Framework.unitypackage\">here<\/a>.<\/p>","time":"April 26th, 2013 1:31 pm","title":"Framework declaration"}