{"author_name":"Griz","cat":"LD #26","comments":[],"epoch":1367000520,"likes":1,"metadata":{"p_key":"46277","p_author":"Griz","p_authorkey":"14379","p_urlkey":"81939","p_title":"I\u2019m joining the fun","p_cat":"LD #26","p_event":"LD26","p_time":"1367000520","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"14379","us_name":"Griz","us_username":"griz","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Welcome dear ludum darers.<\/p>\n <p>Can&#8217;t forget to write a small introduction post before we all enter the game development frenzy.<\/p>\n <p>This time instead of c++ I&#8217;ll give java a go. I am sure that it&#8217;ll not dissapoint me.<br \/>\n I&#8217;ll be using:<\/p>\n <p><strong>Libraries:<\/strong><br \/>\n <em>-Slick2d<br \/>\n -Lwjgl<br \/>\n -MiniT*<\/em><\/p>\n <p><strong>Software:<\/strong><br \/>\n <em>-Sfxr<br \/>\n -Fl studio<br \/>\n -Gimp<br \/>\n -Notepad++<br \/>\n -Eclipse<br \/>\n -ExplosionGenerator<br \/>\n -MilkyTracker<br \/>\n <\/em><\/p>\n <p>* &#8211; MiniT is my own pocket java library for use with Slick2d and is made especially for the LD. You can get it <a href=\"https:\/\/www.dropbox.com\/s\/apbtatxitkyfbax\/MiniT.zip\" title=\"Mini Techisma v1.0 engine\">HERE<\/a>.<\/p>\n <p><strong>MiniTechisma Features:<\/strong><br \/>\n <em>-Efficient XML resource loading<br \/>\n -Component-based<br \/>\n -Easily accessible and expandable game settings<br \/>\n -Basic button object for quick interface creation<br \/>\n -BSD licensed<br \/>\n -Compact<br \/>\n -Loads glsl shaders<\/em><\/p>\n <p>Good luck everyone!<\/p>","time":"April 26th, 2013 1:22 pm","title":"I\u2019m joining the fun"}