basecode declaration

My basecode for LD26 is publicly available there:

http://www.zappedcow.com/ld26/ld26_basecode.zip

Nothing fancy, just a template HaxePunk project that do a bunch of things. Basically I wanted to make sure that everything works (display a sprite, load tilemap, play music, particle effects, basic UI, …). I also have some utilities for steering and A*.

Oh maybe this could be a small tip. Prior to LD makes sure everything works and test with assets generated by the tools you are going to use. There is nothing more frustrating that incompatibility issue during a Jam :/

I think this is my last post before the fun starts. So again GLHF!!

Comments

26. Apr 2013 · 13:17 UTC
Good luck! :)