Oh look, Lua code!

Since I’m a person who doesn’t break rules, here’s all the code I may or may not use for the Ludum Dare.  Here’s what’s inside:

  • A minimax library in Lua
  • An A* library for Lua which includes a binary heap and an AVL tree library
  • Spoon, which is just a collection of helper libraries I use for LÖVE.  It contains a message passing library, a state manager, some math classes, and some other things I can’t remember.
  • A breakout clone that I’ll likely use as a base for my Ludum Dare entry.

I should probably use this time to pimp my somewhat neglected gamedev blog.

Tags: base code declaration, love2d, lua