Oh look, Lua code!
Since I’m a person who doesn’t break rules, here’s all the code I may or may not use for the Ludum Dare. Here’s what’s inside:
- A minimax library in Lua
- An A* library for Lua which includes a binary heap and an AVL tree library
- Spoon, which is just a collection of helper libraries I use for LÖVE. It contains a message passing library, a state manager, some math classes, and some other things I can’t remember.
- A breakout clone that I’ll likely use as a base for my Ludum Dare entry.
I should probably use this time to pimp my somewhat neglected gamedev blog.
Tags: base code declaration, love2d, lua