{"author_name":"alpha","cat":"LD #26","comments":[],"epoch":1366969260,"likes":2,"metadata":{"p_key":"46436","p_author":"alpha","p_authorkey":"22421","p_urlkey":"82098","p_title":"i\u2019m in ( for my first LudumDare experiment )","p_cat":"LD #26","p_event":"LD26","p_time":"1366969260","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"22421","us_name":"alpha","us_username":"alpha","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>i like games. i like art. i&#8217;ll be trying to make a funny, simple, theme related, 2D game,\u00a0for my first ludum dare experiment.<\/p>\n <p>my game topics will be\u00a0#temporary, #chronos, #libraries fueled \/ running on #potato &amp; #hyperskates<\/p>\n <p>adjusted to final chosen theme, of course.,\u00a0(all themes up for the final round are very cool and fitting in more than one ways)<\/p>\n <p>i&#8217;ll be using openframeworks, a c++ creative toolset for artists &amp; programmers, with one addon (or two), and working on a two dd version of this world<\/p>\n <p>music will be generated, perhaps a snd fx or two to speed up things (asfx). gimp for some few textures. math for sound &amp; graphics &amp; logic.<\/p>\n <p>it&#8217;s synthesis, a string, time and books, and i have a title for it, let&#8217;s see if i can make the keys fit the keyboard.<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"April 26th, 2013 4:41 am","title":"i\u2019m in ( for my first LudumDare experiment )"}