{"author_name":"SmallDeadGuy","cat":"LD #26","comments":[],"epoch":1366955040,"likes":0,"metadata":{"p_key":"46468","p_author":"SmallDeadGuy","p_authorkey":"507515","p_urlkey":"82130","p_title":"I\u2019m in!","p_cat":"LD #26","p_event":"LD26","p_time":"1366955040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"507515","us_name":"SmallDeadGuy","us_username":"SmallDeadGuy","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Annoyingly late I&#8217;m in post considering how long I&#8217;ve been planning to be in and how long I&#8217;ve been chatting in #ludumdare, but hey.<\/p>\n <p>&nbsp;<\/p>\n <p>My plan has been to get more and more hardcore each ludum dare, started with Java, then C#, and now C++. My libraries will be SFML along with a publicly released open-source mini-library I made on my github (like I do every LD):\u00a0<a href=\"https:\/\/github.com\/xSmallDeadGuyx\/Cpp-Game-Library\">https:\/\/github.com\/xSmallDeadGuyx\/Cpp-Game-Library<\/a><\/p>\n <p>&nbsp;<\/p>\n <p>I haven&#8217;t spent enough time preparing though, and I only realized last night that while I&#8217;ve been learning C++ and SFML, I never set up a Windows development environment. This is what I&#8217;ll be doing today, most likely using cmake since I&#8217;m not amazing with normal make.<\/p>\n <p>EDIT: I&#8217;m going back to C#! I&#8217;ve only been doing C++ for a week and while I&#8217;m pretty confident in it, I&#8217;d rather just do MonoGame since I know from LD25 that I will definitely be able to write 2000-3000+ lines of code fast. I don&#8217;t think I can reach anywhere near that in C++.<\/p>","time":"April 26th, 2013 12:44 am","title":"I\u2019m in!"}