I’m In?
Well, no, there’s no doubt in me being “in” – I’m going to try if nothing else. However, I seem to have accidentally scheduled most of my weekend away already (I blame my friends. They don’t program enough to consider this weekend sacred). So… I might have to rush this game – rush it more than I usually do. But that’s okay because there’s really no (reasonable) minimum amount of time in which one can make a game. I’ll probably go back to using Processing, because I haven’t quite gotten the hang of packaging things with SFML.