{"author_name":"netguy204","cat":"LD #26","comments":[],"epoch":1366934100,"likes":3,"metadata":{"p_key":"46525","p_author":"netguy204","p_authorkey":"5044","p_urlkey":"82187","p_title":"LD26: It\u2019s game on!","p_cat":"LD #26","p_event":"LD26","p_time":"1366934100","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"5044","us_name":"netguy204","us_username":"netguy204","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>I&#8217;m in for LD26!<\/p>\n <p>&nbsp;<\/p>\n <p>Ah, it feels good to get that off my chest. Greetings fellow LD jammers! It&#8217;s a privilege to be in your company again. <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-23\/?action=preview&amp;uid=5044\">LD23 was the last LD I was able to enter.<\/a>\u00a0Since then, I became a father and life got way less predictable (but also quite fun!) Now things have stabilized enough for me to participate again.<\/p>\n <p>&nbsp;<\/p>\n <p>Last time my kit was HTML5 and ClojureScript and they served me well. But, I&#8217;ve been developing for the <a href=\"http:\/\/www.50ply.com\/blog\/2013\/01\/24\/game-jam-complete\/\">Ouya<\/a> lately so I&#8217;ve built some new tools that I&#8217;m enjoying.<\/p>\n <p><a href=\"http:\/\/www.youtube.com\/watch?v=dUCf1yUlQxU\">Early Video of &#8220;Trucker&#8221;<\/a><\/p>\n <p>I&#8217;ll be using my new <a href=\"http:\/\/50ply.com\/ld26\/ggl.zip\">in-house engine GGL<\/a> (pronounced &#8220;Giggle&#8221;.) Follow the link to download the mac\/windows\/linux version of my warmup game &#8220;trucker&#8221; along with the source.<\/p>\n <p>In more detail, this year my kit is:<\/p>\n <ul>\n <li>C++ and Lua (via my GGL engine)<\/li>\n <li>OpenGL (again via GGL)<\/li>\n <li>Box2D (via GGL)<\/li>\n <li>Spriter (which GGL supports)<\/li>\n <li>Photoshop<\/li>\n <li>Cfxr and my mic on sound fx<\/li>\n <\/ul>\n <p>Last year I built a pixelated platformer. This year I&#8217;m planning to design something more action flavored and probably from a top-down perspective. I&#8217;ll be confining myself to a restricted palette because I&#8217;m not much of an artist.<\/p>\n <p>I&#8217;m looking forward to seeing what everyone creates! Best of luck!<\/p>","time":"April 25th, 2013 6:55 pm","title":"LD26: It\u2019s game on!"}