I’m in!
Guys, I haven’t touched game coding in months. So I’m kind of scared. How do you do circle collision again?
But, I have some moral support from some friends who are entering along with me, so lets KICK SOME ASS
Toolset:
- OSX
- Love2D
- SublimeText w/ vim
- Something that draws stuff, Seashore I guess, or GIMP if I can figure out how to use it
- Tiled
- SFXR
- Ableton Live
- Coffee
This community is amazing. Best of luck to all, and have fun!
Comments
h4tch
26. Apr 2013 · 01:07 UTC
If the distance of a point to the center of the circle is less than the circle’s radius, then the point is colliding with the circle.
26. Apr 2013 · 03:48 UTC
Sure! I was worrying more about calculating the vector of reflection.
26. Apr 2013 · 09:50 UTC
P,V is the incident object (position and velocity), C is the point at the center of your circle. r is the radius of your circle.