{"author_name":"smilingrob","cat":"LD #26","comments":[],"epoch":1366925040,"likes":0,"metadata":{"p_key":"46548","p_author":"smilingrob","p_authorkey":"20689","p_urlkey":"82210","p_title":"Library","p_cat":"LD #26","p_event":"LD26","p_time":"1366925040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"20689","us_name":"smilingrob","us_username":"smilingrob","event_start":"1366934400","event_key":"16","event_name":"LD26"},"text":"<p>Here&#8217;s a Unity library I threw together that includes Futile patched for 2D and 3D simultaneousness. \u00a0Including the latest GoKit source instead of just a DLL that Futile used to use. \u00a0I also messed up the input preferences and tried to make something that feels balanced on the keyboard, mouse, and joystick, so you don&#8217;t have to spend hours trying to get it to feel ok. \u00a0But I didn&#8217;t use the character controller and now I think maybe the character controller is better. \u00a0Especially because you can mouselook above zenith. \u00a0So if you want to fix that or any other bug feel free to issue a pull request. \u00a0Or just fork it yourself and combine your own favorite libraries in your own game jam kit for the world. \u00a0<a href=\"http:\/\/github.com\/robert-wallis\/GameJamKit\">http:\/\/github.com\/robert-wallis\/GameJamKit<\/a><\/p>\n <p>I know it&#8217;s not great, but I might use it, really depends on the theme.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/personal-library\/\" rel=\"tag\">Personal Library<\/a><\/p>","time":"April 25th, 2013 4:24 pm","title":"Library"}