I’m in

I’m in

The clock is ticking down and we are getting closer to the beginning of the
end. Well that might be a little dramatic, but we stand on the edge of one
of the most stressful, grueling weekends of the year.

This will be my fourth ludumdare which means I should know what I am doing.
Experience shows how little experience I actually have, attempt three was my
first failure. Hopefully that I can take the lessons from LD25 and manage to
finish this time.

I’m working on an engine in C++ with the intention to embed lua as a
scripting language. Before I can do that I need to learn some lua, hence
LD26 will be my first attempt at making a game in lua.

Tools for this weekend.

  • Löve
  • Audacity or another audio tool
  • sfxr (maybe a variant)
  • Pen and paper
  • MacBook Pro and my RAT3 Mouse

I also have a couple of shaders that and some rendering code written in lua,
which is here. The shaders
create a slight blur effect, fish eye and barrel distortions.

Most of the heavy lifting has been done for me. All I have to do now is
come up with a reasonable idea and follow through on an implementation.
Good luck fellow adventurers, this weekend will be a long slog up hill. The
pay out will me much greater than the small amount of time and loss of sleep
this weekend will take.

This post is also on my blog with some images.