{"author_name": "Zoidbergtron", "cat": "LD #26", "comments": [], "epoch": 1366909380, "likes": 0, "metadata": {"p_key": "46595", "p_author": "Zoidbergtron", "p_authorkey": "20570", "p_urlkey": "82257", "p_title": "After consideration, I am IN!", "p_cat": "LD #26", "p_event": "LD26", "p_time": "1366909380", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "20570", "us_name": "Zoidbergtron", "us_username": "pepperjack", "event_start": "1366934400", "event_key": "16", "event_name": "LD26"}, "text": "<p>I had been planning for weeks to do the Dare. Over the past few months I have developed an interest in OpenGL and other graphics libraries, and I wanted to complete a game but kept on changing ideas before I finished. Thus, Ludum Dare seemed like a great fit for me to just shut up and make a game.</p>\n <p>Then I found out I had a test this Friday, and Saturday, and a project due this Sunday.</p>\n <p>&#8220;Welp&#8221;, I thought, &#8220;Guess I&#8217;ll just have to do some other game competition.&#8221;</p>\n <p>Then I watched the keynote, and being both inspired, and learning that Twine lets you make text based games quickly, I am now bucking up and going to do a damn game.</p>\n <p>That game is most likely done in Twine, so all text! If by some miracle I am able to complete all this work by Friday morning, unlikely but possible if I can reschedule the test, I would love to work out a game in WebGL while using WebAudio API for sound. But that is likely a plan for future Dares.</p>\n <p>Good luck to everyone, and don&#8217;t expect too much from me!</p>\n <p>Edit: I still have that final tomorrow, so likely going to be pretty simple, but Goo Engine looks AMAZING! I would highly recommend it to anyone who likes WebGL. I think at this point I am definitely going to use it, as it looks awesome.</p>", "time": "April 25th, 2013 12:03 pm", "title": "After consideration, I am IN!"}