Checking in! This time with more Android!
Time for my 5th LD!
This time I’m going back to my origins, and trying to use a library I’ve never really touched before: LibGDX!
I was planning to delay my “I’m in” post until after I had some time to play around with the library, but work got in the way… I’ve managed at least to complete a very simple tutorial, and make sure I could deploy a Desktop and an Android version, so no worries, you WILL be able to play whatever mediocre thing I end up making ๐
Here is the toolchain:
IDE: ADT-Eclipse pack;
Code: LibGDX, versioning with git
Graphics: GIMP, inkscape + {sprite generator, sprite maker, isoPix} (android Apps)
Sounds: bfxr, autotracker, and possibly MuseScore
A word on the android apps: I will have to spend 4 hours on a train, and did some searching on the Playstore for sequencing and drawing apps. I couldn’t find any decent sequencing program, but the three apps mentioned above are quite decent. “Sprite Generator” generates random sprites that could be used as base, or as enemies in a simple shooter. Sprite makes allows the drawing of a simple array of images, and isoPix is a pretty decent image editor. None of these replaces GIMP+Inkscape (maybe Sprite generator does), but they are good in a pinch if you are away from your desktop for an extended period of time.
GLHF everyone!